Owner & Wearer of Many Hats
At Atomic Automaton, we believe in creating worlds and diverse characters you'll care about. Our games are built from the ground up through the lore that surrounds every artifact, creature, character, and mechanic you'll encounter.
Our worlds and the stories you'll experience are interconnected. Events that surround one game will connect to the next and can affect the outcome. Characters exist outside of a single game, and that random shop visitor from one game, may just appear in another.
Our games are built with love, but not with the blind love you have for your dog even after it eats your promo plastic minis. We believe everyone has insight that is valuable and meaningful to the game development process.
We're excited you're here. Let's build something special -- let's build worlds together.
WHAT WE STAND FOR
Diversity is the bare minimum - We strive to hire, uplift, and celebrate marginalized artists, designers, and board game enthusiasts.
It's ready when it's ready - We've heard this before, but at Atomic Automaton, we believe it. No game is released without public testing and the seal of fun approval.
Story comes first - Every game should tell a story, no matter how small.
No exclusive nonsense - A lot of love goes into our games, everyone should experience it.
Cohesive IP - Our IP is cohesive and consistent. Players will know what to expect from us.
As a designer, Jonathan combines his love of storytelling, immersion, and character-driven gameplay into his designs. As an LGBT designer, his games surround characters that are social misfits or "others." He is the sole designer of Weavlings in the Wilds due for a summer release of summer 2022.