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- Oct 26, 2019
Development Diary #27
THE KINGDOMS OF IMMACUS SAN JOSE PROTOSPIEL ROUND UP Kingdoms of Immacus is now officially Protospiel tested (yay). Just like Trolltem Poles, I was a little nervous showing off all my hard work, but this event really put into perspective what I should focus on with Kingdoms of Immacus and the plan moving forward. I'm really happy with how the game performed, so let's take a look at the nitty-gritty details. The Art is Beautiful I mean I thought the art was beautiful , primari

- Oct 16, 2019
Trollvelopment Diary #7
THE TROLLTEM POLES SAN JOSE PROTOSPIEL ROUNDUP Trolltem Poles is now officially Protospiel tested (yay). It was a long weekend and some change, but it was definitely worth it. I had a lot of insecurity surrounding trolls (I have a lot of insecurity in general), but the event really put to rest a lot of my fears about art, design, presentation, and my approach to everything I do. With that being said, let's get into the nitty-gritty details. The Art is Beautiful I'm really har

- Oct 5, 2019
Development Diary #26
KINGDOMS CLASH WITH CRUNCH TIME It's kind of funny to me that the month I started Trolltem Poles, updates on Kingdoms of Immacus went silent for a while. If Kingdoms of Immacus is a marathon, Trolltem Poles was definitely a sprint. All concentrated effort went into the game with Kingdoms getting the occasional tweak, update, and playtest in. The primary reason for this is a direct shift in funds from Kingdoms to my wedding, but now that it is over, it's time to get back on th

- Oct 3, 2019
We're heading to Protospiel!
All the blood, sweat, and tears - especially tears lead up to our jounrey to Protospiel San Jose. Here we go.