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- Sep 25, 2018
Development Diary #16
THE POWER OF ASSETS: PART I I wanted to blog about this a week ago, but I have been a little under the weather, and though I'm not 100%, I still wanted to share a recent experience. I had the opportunity last week to work on a promotional poster for Kingdoms of Immacus for a project. This wasn't for any formal mass media or print campaign, but it allowed me to explore how I want to present the game to players when it eventually gets to that point. Show and Tell When I was in

- Sep 7, 2018
Development Diary #15
TAKE 5 YOUNG HERO The midnight oil for Kingdoms of Immacus (KoI) has been burning a little slower as of late. I'm probably 1 day of hard work away from finishing the Crystalynn Crest, and I should get on that and finish already. I've spent the last couple of weeks playing some games, relaxing, and refilling the creative well so to speak, and I really need to get back to work on KoI full-time again since I'm starting to feel guilty about it. Part of the timing for the small br