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- Jan 25, 2020
Design Time #2
Balancing Multiple Projects For this Design Time, I wanted to talk about why you may want to be working on multiple designs at one time, and then how to handle those projects. This post will cover time management, managing burnout, and project management, so if that sounds like something you want to read more about, let’s dive right in. Why a little masochism is a good thing When I first started work on my card game Kingdoms of Immacus, I’d listen to podcasts from other desig

- Jan 18, 2020
Community Connection: Rick Hou and the Masters of Charms Interview
Jonathan Flike interviews owner of Brickhouse Games Rick Hou about his new game Masters of Charms.