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- Mar 6, 2020
Development Zaddiary #1
THE FATE WEAVER'S SHOP IS OPEN FOR BUSINESS Welcome to the first development diary for Fate Weaver Zadarra and her Unfortunate Misfortune...
- Jan 25, 2020
Design Time #2
Balancing Multiple Projects For this Design Time, I wanted to talk about why you may want to be working on multiple designs at one time,...
- Dec 14, 2019
The Atomic Automaton Protospiel Finale
THE ATOMIC AUTOMATON SAN JOSE PROTOSPIEL ROUNDUP We are now at the end of my thoughts on the San Jose Protospiel. I talked about my...
- Oct 26, 2019
Development Diary #27
THE KINGDOMS OF IMMACUS SAN JOSE PROTOSPIEL ROUND UP Kingdoms of Immacus is now officially Protospiel tested (yay). Just like Trolltem...
- Oct 16, 2019
Trollvelopment Diary #7
THE TROLLTEM POLES SAN JOSE PROTOSPIEL ROUNDUP Trolltem Poles is now officially Protospiel tested (yay). It was a long weekend and some...
- Oct 5, 2019
Development Diary #26
KINGDOMS CLASH WITH CRUNCH TIME It's kind of funny to me that the month I started Trolltem Poles, updates on Kingdoms of Immacus went...
- Dec 7, 2018
Dealing with Difficult Content in Games
As I was writing the blog post about the Te'Kesh crest, I realized that I needed to address the nature of difficult content and how other...
- Sep 25, 2018
Development Diary #16
THE POWER OF ASSETS: PART I I wanted to blog about this a week ago, but I have been a little under the weather, and though I'm not 100%,...
- Jul 10, 2018
Development Diary #10
A Coat of Arms Fit for a Hive Queen In between formatting, playtesting, and art direction, I have been working on the crests or coat of...
- Jun 12, 2018
Development Diary #9
The Cost of Business in Immacus The economy in Kingdoms of Immacus has always been a point of contention for me. Everything feels...