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Development Diary #10
A Coat of Arms Fit for a Hive Queen In between formatting, playtesting, and art direction, I have been working on the crests or coat of...
Jul 10, 2018

Development Diary #9
The Cost of Business in Immacus The economy in Kingdoms of Immacus has always been a point of contention for me. Everything feels...
Jun 12, 2018

Development Diary #8
Refilling the Magic Well Over the last two weeks I have allowed myself to enjoy things outside of my obsession of Kingdoms of Immacus. I...
Jun 1, 2018

Development Diary #6
My Principality for a Realm! I'll start this post off by saying resource systems are hard, especially one as interactive as the resource...
Apr 27, 2018

Development Diary #5
Send in the Fomenters! Kingdoms of Immacus has gone into play test warp speed, and with every play test, comes new mechanics or the...
Apr 18, 2018

Development Diary #4
Rules of Engagement Every so often, I get this sense of urgency to make progress in an area I haven't touched in the game. I felt this...
Mar 26, 2018

Deveopment Diary #3
I Survived the Veil, and all I got was Sisyphus' Boulder In Greek Mythology, Sisyphus was punished by the gods by having to roll a giant...
Feb 7, 2018

Developer's Diary #1
Hello and welcome to the new game development blog for Kingdoms of Immacus and Atomic Automaton. If you're reading this now, you must...
Nov 14, 2017